The First Non-Valve Game on Steam was Weird as Hell

The First Non-Valve Game on Steam was Weird as Hell

6 years ago
Anonymous $qrGo_Xv_Cm

https://motherboard.vice.com/en_us/article/8xempz/the-first-non-valve-game-on-steam-was-weird-as-hell

Steam, the online PC games storefront that dominates the games industry, catches a lot of flak around here. Whether it's Steam's parent company, Valve, and its bumbling and inconsistent approach to community management, the hundreds of hate groups that fill the site, or the rampant abuse of free assets by content farmers pumping out garbage games to make some money.

But it wasn't always this way. In the first installment of the new documentary series, People Make Games, host Chris Bratt tells the story of Rag Doll Kung Fu. An experimental game that used ragdoll physics to fling cartoon ninjas into all-out brawls, Rag Doll Kung Fu was created as a side project by Mark Healey, a senior artist at Lionhead and founder of Media Molecule, the studio behind Little Big Planet. Healey showed off a prototype of his game at Game Developers Conference 2006 and so impressed members of Valve that they flew him to Seattle, introduced him to Valve co-founder Gabe Newell, and offered him a $10,000 advance to sell the game via Steam. Rag Doll Kung Fu became the first non-Valve game to be sold and distributed over Steam, setting the stage for Steam's global dominance in the PC marketplace.

The First Non-Valve Game on Steam was Weird as Hell

Jun 5, 2018, 12:22pm UTC
https://motherboard.vice.com/en_us/article/8xempz/the-first-non-valve-game-on-steam-was-weird-as-hell > Steam, the online PC games storefront that dominates the games industry, catches a lot of flak around here. Whether it's Steam's parent company, Valve, and its bumbling and inconsistent approach to community management, the hundreds of hate groups that fill the site, or the rampant abuse of free assets by content farmers pumping out garbage games to make some money. > But it wasn't always this way. In the first installment of the new documentary series, People Make Games, host Chris Bratt tells the story of Rag Doll Kung Fu. An experimental game that used ragdoll physics to fling cartoon ninjas into all-out brawls, Rag Doll Kung Fu was created as a side project by Mark Healey, a senior artist at Lionhead and founder of Media Molecule, the studio behind Little Big Planet. Healey showed off a prototype of his game at Game Developers Conference 2006 and so impressed members of Valve that they flew him to Seattle, introduced him to Valve co-founder Gabe Newell, and offered him a $10,000 advance to sell the game via Steam. Rag Doll Kung Fu became the first non-Valve game to be sold and distributed over Steam, setting the stage for Steam's global dominance in the PC marketplace.