Why Destiny 2: Forsaken could save the franchise
https://www.cnet.com/news/destiny-2-forsaken-could-save-the-franchise/
Destiny 2 got off to a bad start when players started noticing that by simplifying and tweaking many of Destiny 1's mechanics, Bungie either went too far or not far enough (seriously, where were any new alien races?). The r/DestinytheGame subreddit became a hotbed of complaints and concerns including everything from multiplayer matches going from six to four players, weapons no longer having randomized attributes, and a revised weapon system that reduced player options for what they could actually wield in a fight. Not to mention to outrage over the many, many microtransactions in Destiny 2.
Though not all these many and entirely justified complaints were addressed in Tuesday's stream, Bungie did reveal a number of changes coming this fall that just might rekindle the Destiny fandom's love for the familiar cycle of patrols, raids and loot.