A pirate's life for me: Rare's ambitious plans for Sea of Thieves revealed

A pirate's life for me: Rare's ambitious plans for Sea of Thieves revealed

6 years ago
Anonymous $v9r5mEH86V

https://www.theguardian.com/games/2018/feb/13/rare-sea-of-thieves-multiplayer-pirates

The Xbox and PC online multiplayer pirate adventure will boast sea monsters and skeleton forts – and this is only the beginning

When the veteran British games studio Rare first revealed Sea of Thieves in 2015, it’s fair to say the response was positive. After years spent concentrating on the controversial Kinect device, the creator of luscious SNES and N64 classics Donkey Kong Country and Banjo-Kazooie unveiled an online pirate adventure where groups of friends would set sail on an open ocean, seeking out treasure and doing battle with other player crews. It felt like the beloved developer had truly returned.

A pirate's life for me: Rare's ambitious plans for Sea of Thieves revealed

Feb 13, 2018, 9:13am UTC
https://www.theguardian.com/games/2018/feb/13/rare-sea-of-thieves-multiplayer-pirates >The Xbox and PC online multiplayer pirate adventure will boast sea monsters and skeleton forts – and this is only the beginning >When the veteran British games studio Rare first revealed Sea of Thieves in 2015, it’s fair to say the response was positive. After years spent concentrating on the controversial Kinect device, the creator of luscious SNES and N64 classics Donkey Kong Country and Banjo-Kazooie unveiled an online pirate adventure where groups of friends would set sail on an open ocean, seeking out treasure and doing battle with other player crews. It felt like the beloved developer had truly returned.