CES 2018: Eye Tracking in VR/AR, Gaming, and PCs

CES 2018: Eye Tracking in VR/AR, Gaming, and PCs

6 years ago
Anonymous $1bh8zaeyQS

https://blog.tobii.com/ces-2018-eye-tracking-in-vr-ar-gaming-and-pcs-9ca6d0c44ffd

This year, at the consumer electronics show in Las Vegas, we are gearing up to show how eye tracking enables better devices and better experiences generally across a wide range of devices, from gaming PCs and monitors to augmented and virtual reality head-mounted displays (HMDs).

One of the key themes that Tobii will focus on this year at CES is explaining some of the specific features and benefits that make eye tracking a foundational technology for creating truly powerful VR/AR devices and experiences.

CES 2018: Eye Tracking in VR/AR, Gaming, and PCs

Jan 11, 2018, 8:22am UTC
https://blog.tobii.com/ces-2018-eye-tracking-in-vr-ar-gaming-and-pcs-9ca6d0c44ffd >This year, at the consumer electronics show in Las Vegas, we are gearing up to show how eye tracking enables better devices and better experiences generally across a wide range of devices, from gaming PCs and monitors to augmented and virtual reality head-mounted displays (HMDs). >One of the key themes that Tobii will focus on this year at CES is explaining some of the specific features and benefits that make eye tracking a foundational technology for creating truly powerful VR/AR devices and experiences.