This Is What 'Super Mario' Looks Like at 380,000 Frames Per Second

This Is What 'Super Mario' Looks Like at 380,000 Frames Per Second

6 years ago
Anonymous $v9r5mEH86V

https://motherboard.vice.com/en_us/article/kzn5zx/this-is-what-super-mario-looks-like-at-380000-frames-per-second

The technology that makes televisions possible is a miracle. Lights of varying types blast through pixels constructed of green, red, and blue colored lenses to create incredible moving images.

That movement is an illusion created when the television renders frames dozens of times every second, or hundreds of times if you’re using a high end PC monitor, which can render many more frames per second than a typical TV. Which begs the question—what if we could watch a game of Super Mario Bros. slowed down to, say, 380,000 frames per second and played it on an old TV? YouTubers The Slow Mo Guys did just that. Gavin Free and Dan Gruchy’s YouTube channel is all about using an expensive camera to slow things way, way down.

This Is What 'Super Mario' Looks Like at 380,000 Frames Per Second

Jan 18, 2018, 8:29pm UTC
https://motherboard.vice.com/en_us/article/kzn5zx/this-is-what-super-mario-looks-like-at-380000-frames-per-second >The technology that makes televisions possible is a miracle. Lights of varying types blast through pixels constructed of green, red, and blue colored lenses to create incredible moving images. >That movement is an illusion created when the television renders frames dozens of times every second, or hundreds of times if you’re using a high end PC monitor, which can render many more frames per second than a typical TV. Which begs the question—what if we could watch a game of Super Mario Bros. slowed down to, say, 380,000 frames per second and played it on an old TV? YouTubers The Slow Mo Guys did just that. Gavin Free and Dan Gruchy’s YouTube channel is all about using an expensive camera to slow things way, way down.