Why 'Wolfenstein II' Could Never Be a 'Walking Simulator'

Why 'Wolfenstein II' Could Never Be a 'Walking Simulator'

7 years ago
Anonymous $ZOEEBQ1zf0

https://motherboard.vice.com/en_us/article/ne37k7/why-wolfenstein-ii-could-never-be-a-walking-simulator

I realize that I may be in the minority, but I don't play Wolfenstein II to kill Nazis. I play Wolfenstein II to listen to the people who survived the Nazis.

Wolfenstein II is a fantastic game about murdering racists in an alternate version of 1960s America, where Hitler dropped the bomb on Manhattan and won World War II. It's a beautiful, violent, and depressingly relevant game. I love its stories and characters, I want to know what happens to depressed hero BJ Blazkowicz and his motley crew of revolutionaries. I'm less interested in going on the missions that keep them safe.

Why 'Wolfenstein II' Could Never Be a 'Walking Simulator'

Nov 1, 2017, 5:44pm UTC
https://motherboard.vice.com/en_us/article/ne37k7/why-wolfenstein-ii-could-never-be-a-walking-simulator > I realize that I may be in the minority, but I don't play Wolfenstein II to kill Nazis. I play Wolfenstein II to listen to the people who survived the Nazis. > Wolfenstein II is a fantastic game about murdering racists in an alternate version of 1960s America, where Hitler dropped the bomb on Manhattan and won World War II. It's a beautiful, violent, and depressingly relevant game. I love its stories and characters, I want to know what happens to depressed hero BJ Blazkowicz and his motley crew of revolutionaries. I'm less interested in going on the missions that keep them safe.