There’s now an Oculus VR headset that doesn’t need to be tethered to an expensive computer

There’s now an Oculus VR headset that doesn’t need to be tethered to an expensive computer

7 years ago
Anonymous $uquhsGEL_U

https://qz.com/1100208/facebook-unveils-oculus-go-its-first-standalone-vr-headset-that-doesnt-require-a-pc-tether/

At the Oculus Connect developer conference Oct. 11, the Facebook subsidiary unveiled its latest VR headset, the Oculus Go. Unlike the company’s first headset, the Rift, the new Go doesn’t need to be connected to a powerful gaming computer to work, nor does it have any wires for you to get tangled in as you use it.

The new headset is Oculus’s first standalone product, and it’ll cost $199. It’s a burgeoning market right now: Last year, just about every VR headset required a connection to a powerful computer, or used a smartphone for its processing power. But neither of these were particularly great experiences—you were either left tethered to a computer by a few feet of cabling, or engaging with very simplistic VR smartphone apps.

There’s now an Oculus VR headset that doesn’t need to be tethered to an expensive computer

Oct 11, 2017, 9:39pm UTC
https://qz.com/1100208/facebook-unveils-oculus-go-its-first-standalone-vr-headset-that-doesnt-require-a-pc-tether/ >At the Oculus Connect developer conference Oct. 11, the Facebook subsidiary unveiled its latest VR headset, the Oculus Go. Unlike the company’s first headset, the Rift, the new Go doesn’t need to be connected to a powerful gaming computer to work, nor does it have any wires for you to get tangled in as you use it. >The new headset is Oculus’s first standalone product, and it’ll cost $199. It’s a burgeoning market right now: Last year, just about every VR headset required a connection to a powerful computer, or used a smartphone for its processing power. But neither of these were particularly great experiences—you were either left tethered to a computer by a few feet of cabling, or engaging with very simplistic VR smartphone apps.