Indiana Jones and the Great Circle review – whip-smart, fascist-fighting, open-world adventuring
https://www.theguardian.com/games/2024/dec/09/indiana-jones-and-the-great-circle-review
The archeologist heads to Vatican City and the Egyptian Pyramids in this unconventional blockbuster, for lots of cleverly designed stealth, combat and puzzle-solving fun
Making an Indiana Jones game today seems like a straightforward endeavour: you take Uncharted’s Nathan Drake, send him back in time 80-odd years, give him a fedora and a bullwhip and sit back and watch the golden idols roll in. The Uncharted developer Naughty Dog perfected the template for Indy-inspired globetrotting action games more than a decade ago, and nobody would blame Swedish studio MachineGames if it stuck to it.
Indiana Jones and the Great Circle review – whip-smart, fascist-fighting, open-world adventuring
Mon Dec 9, 4:37pm UTC
https://www.theguardian.com/games/2024/dec/09/indiana-jones-and-the-great-circle-review
> The archeologist heads to Vatican City and the Egyptian Pyramids in this unconventional blockbuster, for lots of cleverly designed stealth, combat and puzzle-solving fun
> Making an Indiana Jones game today seems like a straightforward endeavour: you take Uncharted’s Nathan Drake, send him back in time 80-odd years, give him a fedora and a bullwhip and sit back and watch the golden idols roll in. The Uncharted developer Naughty Dog perfected the template for Indy-inspired globetrotting action games more than a decade ago, and nobody would blame Swedish studio MachineGames if it stuck to it.