11
Indiana Jones and the Great Circle review – whip-smart, fascist-fighting, open-world adventuring

Indiana Jones and the Great Circle review – whip-smart, fascist-fighting, open-world adventuring

a week ago
Anonymous $Uu1e96lHBL

https://www.theguardian.com/games/2024/dec/09/indiana-jones-and-the-great-circle-review

The archeologist heads to Vatican City and the Egyptian Pyramids in this unconventional blockbuster, for lots of cleverly designed stealth, combat and puzzle-solving fun

Making an Indiana Jones game today seems like a straightforward endeavour: you take Uncharted’s Nathan Drake, send him back in time 80-odd years, give him a fedora and a bullwhip and sit back and watch the golden idols roll in. The Uncharted developer Naughty Dog perfected the template for Indy-inspired globetrotting action games more than a decade ago, and nobody would blame Swedish studio MachineGames if it stuck to it.

Indiana Jones and the Great Circle review – whip-smart, fascist-fighting, open-world adventuring

Mon Dec 9, 4:37pm UTC
https://www.theguardian.com/games/2024/dec/09/indiana-jones-and-the-great-circle-review > The archeologist heads to Vatican City and the Egyptian Pyramids in this unconventional blockbuster, for lots of cleverly designed stealth, combat and puzzle-solving fun > Making an Indiana Jones game today seems like a straightforward endeavour: you take Uncharted’s Nathan Drake, send him back in time 80-odd years, give him a fedora and a bullwhip and sit back and watch the golden idols roll in. The Uncharted developer Naughty Dog perfected the template for Indy-inspired globetrotting action games more than a decade ago, and nobody would blame Swedish studio MachineGames if it stuck to it.