Marvel vs Capcom Infinite review: too much power, no responsibility

Marvel vs Capcom Infinite review: too much power, no responsibility

7 years ago
Anonymous $wKBR2uNMvM

https://www.theguardian.com/technology/2017/sep/25/marvel-vs-capcom-infinite-review

The hyper-accelerated tag team brawling series returns with a beginner-friendly riot of mega combos – but the first casualty is nuance

Over the course of two decades, the Marvel vs Capcom franchise has mutated into a sprawling crazy quilt of exuberant brawling. Look for a unifying theme and it seems to be loopy excess, with overflowing character rosters, screen-filling hyper combos and a fondness for mob-handed tag-team battles. “Gonna take you for a ride!” declared Marvel vs Capcom 2’s jazzy selection screen ear-worm, and if the shield-chucking, hellfire-hosing action could occasionally be chaotic to the point of confusion, it was certainly never dull.

Marvel vs Capcom Infinite review: too much power, no responsibility

Sep 25, 2017, 6:12am UTC
https://www.theguardian.com/technology/2017/sep/25/marvel-vs-capcom-infinite-review >The hyper-accelerated tag team brawling series returns with a beginner-friendly riot of mega combos – but the first casualty is nuance >Over the course of two decades, the Marvel vs Capcom franchise has mutated into a sprawling crazy quilt of exuberant brawling. Look for a unifying theme and it seems to be loopy excess, with overflowing character rosters, screen-filling hyper combos and a fondness for mob-handed tag-team battles. “Gonna take you for a ride!” declared Marvel vs Capcom 2’s jazzy selection screen ear-worm, and if the shield-chucking, hellfire-hosing action could occasionally be chaotic to the point of confusion, it was certainly never dull.