Wētā FX talks all things ‘The Last of Us,’ including the iconic bloater and giraffe scenes

Wētā FX talks all things ‘The Last of Us,’ including the iconic bloater and giraffe scenes

a year ago
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https://techcrunch.com/2023/03/17/weta-fx-the-last-of-us-vfx-cgi/

“Nobody does creature work the way Wētā does,” Craig Mazin, co-creator of HBO’s “The Last of Us,” said in the official podcast for the video game adaptation series. If you’d had a chance to watch the bloater scene from episode five, then you most likely agree with him.

It makes sense that HBO approached Wētā FX to be a lead vendor for the creature work. Formerly known as Weta Digital, the New Zealand-based digital visual effects company has worked on some of the most well-known franchises like “The Lord of the Rings,” “King Kong” and “Avatar.” In fact, the team recently won an Oscar for Best Visual Effects in “Avatar: The Way of Water.”

Wētā FX talks all things ‘The Last of Us,’ including the iconic bloater and giraffe scenes

Mar 17, 2023, 2:34pm UTC
https://techcrunch.com/2023/03/17/weta-fx-the-last-of-us-vfx-cgi/ > “Nobody does creature work the way Wētā does,” Craig Mazin, co-creator of HBO’s “The Last of Us,” said in the official podcast for the video game adaptation series. If you’d had a chance to watch the bloater scene from episode five, then you most likely agree with him. > It makes sense that HBO approached Wētā FX to be a lead vendor for the creature work. Formerly known as Weta Digital, the New Zealand-based digital visual effects company has worked on some of the most well-known franchises like “The Lord of the Rings,” “King Kong” and “Avatar.” In fact, the team recently won an Oscar for Best Visual Effects in “Avatar: The Way of Water.”