Wētā FX talks all things ‘The Last of Us,’ including the iconic bloater and giraffe scenes
https://techcrunch.com/2023/03/17/weta-fx-the-last-of-us-vfx-cgi/
“Nobody does creature work the way Wētā does,” Craig Mazin, co-creator of HBO’s “The Last of Us,” said in the official podcast for the video game adaptation series. If you’d had a chance to watch the bloater scene from episode five, then you most likely agree with him.
It makes sense that HBO approached Wētā FX to be a lead vendor for the creature work. Formerly known as Weta Digital, the New Zealand-based digital visual effects company has worked on some of the most well-known franchises like “The Lord of the Rings,” “King Kong” and “Avatar.” In fact, the team recently won an Oscar for Best Visual Effects in “Avatar: The Way of Water.”
Wētā FX talks all things ‘The Last of Us,’ including the iconic bloater and giraffe scenes
Mar 17, 2023, 2:34pm UTC
https://techcrunch.com/2023/03/17/weta-fx-the-last-of-us-vfx-cgi/
> “Nobody does creature work the way Wētā does,” Craig Mazin, co-creator of HBO’s “The Last of Us,” said in the official podcast for the video game adaptation series. If you’d had a chance to watch the bloater scene from episode five, then you most likely agree with him.
> It makes sense that HBO approached Wētā FX to be a lead vendor for the creature work. Formerly known as Weta Digital, the New Zealand-based digital visual effects company has worked on some of the most well-known franchises like “The Lord of the Rings,” “King Kong” and “Avatar.” In fact, the team recently won an Oscar for Best Visual Effects in “Avatar: The Way of Water.”