'It had to be slightly weird': how we made GamesMaster

'It had to be slightly weird': how we made GamesMaster

3 years ago
Anonymous $4BDEsVAtYS

https://www.theguardian.com/tv-and-radio/2021/apr/05/it-had-to-be-slghtly-weird-how-we-made-gamesmaster

‘I got this call: do you want to audition for a show about video games? It sounded exactly the thing a dweeb with round glasses could do’

I was a single mother and had just launched my own production company in the midst of a recession. My son Harry was 10 and for Christmas in 1990, he asked for a Nintendo. It came with Duck Hunt, a game where you shot at ducks on the screen with a little plastic pistol. The first time I watched him playing, it struck me that I was getting excited. That was when I had the idea for a TV show of people competing at video games.

'It had to be slightly weird': how we made GamesMaster

Apr 6, 2021, 4:59pm UTC
https://www.theguardian.com/tv-and-radio/2021/apr/05/it-had-to-be-slghtly-weird-how-we-made-gamesmaster > ‘I got this call: do you want to audition for a show about video games? It sounded exactly the thing a dweeb with round glasses could do’ > I was a single mother and had just launched my own production company in the midst of a recession. My son Harry was 10 and for Christmas in 1990, he asked for a Nintendo. It came with Duck Hunt, a game where you shot at ducks on the screen with a little plastic pistol. The first time I watched him playing, it struck me that I was getting excited. That was when I had the idea for a TV show of people competing at video games.