Dying Light 2: Stay Human review – as dead inside as the zombie hordes

Dying Light 2: Stay Human review – as dead inside as the zombie hordes

2 years ago
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https://www.theguardian.com/games/2022/feb/02/dying-light-2-stay-human-review-as-dead-inside-as-the-zombie-hordes

PC, PS4/5, Xbox One/Series X, Nintendo Switch (upcoming); TechlandIf you’ve played a zombie game in the past decade, this mishmash of tattered post-apocalyptic stereotypes will feel all too familiar

Aiden is a pilgrim, a nomadic survivor who wanders the zombie wastelands of Dying Light 2, taking goods from one settlement to another like some sort of post-apocalyptic Deliveroo rider. The search for his long-lost sibling has led him to a sprawling city somewhere in Europe. Here, three warring tribes endlessly fight for resources, using a familiar combination of melee combat and unconvincing dialogue. You take on missions for various shouting sociopaths, all competing to either save the world or blow it up, or some unfeasible combination of the two. Sound familiar? If you’ve played a zombie game in the past decade, it certainly should.

Dying Light 2: Stay Human review – as dead inside as the zombie hordes

Feb 2, 2022, 3:43pm UTC
https://www.theguardian.com/games/2022/feb/02/dying-light-2-stay-human-review-as-dead-inside-as-the-zombie-hordes > PC, PS4/5, Xbox One/Series X, Nintendo Switch (upcoming); TechlandIf you’ve played a zombie game in the past decade, this mishmash of tattered post-apocalyptic stereotypes will feel all too familiar > Aiden is a pilgrim, a nomadic survivor who wanders the zombie wastelands of Dying Light 2, taking goods from one settlement to another like some sort of post-apocalyptic Deliveroo rider. The search for his long-lost sibling has led him to a sprawling city somewhere in Europe. Here, three warring tribes endlessly fight for resources, using a familiar combination of melee combat and unconvincing dialogue. You take on missions for various shouting sociopaths, all competing to either save the world or blow it up, or some unfeasible combination of the two. Sound familiar? If you’ve played a zombie game in the past decade, it certainly should.