VR and AR continue to simmer at CES 2022
https://techcrunch.com/2022/01/07/vr-and-ar-continue-to-simmer-at-ces-2022/
It has somehow, inexplicably, impossibly been almost ten years since the original Oculus Rift hit Kickstarter.
A decade of development later, VR headsets have gotten better and better — but it’s safe to say, at this point, that VR’s adoption will be… gradual. If we’re all destined to end up with headsets (be they VR, AR, or some mix of the two) strapped to our faces, it’ll be less about one-big-thing* and more the result of a thousand tiny steps. A Beat Saber here; a Supernatural there. Incrementally better/lighter/faster headsets. Maybe folks get used to using headsets for training purposes at work. Maybe everyone suddenly agrees on what a metaverse is.