New tools to minimize risks in shared, augmented-reality environments

5 years ago
Anonymous $ZuTig1gZkQ

https://www.sciencedaily.com/releases/2019/08/190820152932.htm

For now, AR remains mostly a solo activity, but soon people might be using the technology for a variety of group activities, such as playing multi-user games or collaborating on work or creative projects. But how can developers guard against bad actors who try to hijack these experiences, and prevent privacy breaches in environments that span digital and physical space?

University of Washington security researchers have developed ShareAR, a toolkit that lets app developers build in collaborative and interactive features without sacrificing their users' privacy and security. The researchers presented their findings Aug. 14 at the USENIX Security Symposium in Santa Clara, California.

New tools to minimize risks in shared, augmented-reality environments

Aug 20, 2019, 8:28pm UTC
https://www.sciencedaily.com/releases/2019/08/190820152932.htm > For now, AR remains mostly a solo activity, but soon people might be using the technology for a variety of group activities, such as playing multi-user games or collaborating on work or creative projects. But how can developers guard against bad actors who try to hijack these experiences, and prevent privacy breaches in environments that span digital and physical space? > University of Washington security researchers have developed ShareAR, a toolkit that lets app developers build in collaborative and interactive features without sacrificing their users' privacy and security. The researchers presented their findings Aug. 14 at the USENIX Security Symposium in Santa Clara, California.