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Nvidia recreates the Apollo 11 landing with real-time ray tracing

Nvidia recreates the Apollo 11 landing with real-time ray tracing

5 years ago
Anonymous $9jpehmcKty

https://techcrunch.com/2019/07/19/nvidia-recreates-the-apollo-11-landing-with-real-time-ray-tracing/

It’s the 50th anniversary of the 1969 Apollo 11 Moon landing, and Nvidia is using the anniversary to showing off the power of its current GPU technology. Using the RTX real-time ray tracing, which was the topic of the day at its recent GTC Conference.

Nvidia employed its latest tech to make big improvements to the moon-landing demo it created five years ago and refined last year to demonstrate its Turing GPU architecture. The resulting simulation is a fully interactive graphic demo that models sunlight in real-time, providing a cinematic and realistic depiction of the Moon landing complete with accurate shadows, visor and metal surface reflections, and more.

Nvidia recreates the Apollo 11 landing with real-time ray tracing

Jul 19, 2019, 1:26pm UTC
https://techcrunch.com/2019/07/19/nvidia-recreates-the-apollo-11-landing-with-real-time-ray-tracing/ > It’s the 50th anniversary of the 1969 Apollo 11 Moon landing, and Nvidia is using the anniversary to showing off the power of its current GPU technology. Using the RTX real-time ray tracing, which was the topic of the day at its recent GTC Conference. > Nvidia employed its latest tech to make big improvements to the moon-landing demo it created five years ago and refined last year to demonstrate its Turing GPU architecture. The resulting simulation is a fully interactive graphic demo that models sunlight in real-time, providing a cinematic and realistic depiction of the Moon landing complete with accurate shadows, visor and metal surface reflections, and more.