AMD RX Vega 56 Ran at 30 FPS on 1080p In Crytek Real-Time Ray Tracing Neon Noir Demo, GPUs With Dedicated Hardware (NVIDIA RTX) & Modern APIs Can Deliver Better Performance

AMD RX Vega 56 Ran at 30 FPS on 1080p In Crytek Real-Time Ray Tracing Neon Noir Demo, GPUs With Dedicated Hardware (NVIDIA RTX) & Modern APIs Can Deliver Better Performance

5 years ago
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https://wccftech.com/crytek-neon-noir-ray-tracing-demo-amd-rx-vega-56-30fps-1080p-nvidia-rtx-boost/

In a recent blog post on the Cryengine website, Crytek has confirmed some additional details of their real-time ray tracing demo known as Neon Noir. The Neon Noir demo was unveiled back in March and allowed real-time ray tracing to be rendered on most mainstream, contemporary AMD and NVIDIA GPUs.

According to Crytek, the creators of CryEngine, the Neon Noir demo can run on any modern GPU from AMD and NVIDIA. This was proved in an early demonstration where a Radeon RX Vega 56 graphics card from AMD was used to run real-time ray tracing effects. Back when we saw the first demo, there wasn’t any word of how modern GPUs would perform but today, Crytek has shared more information about the real-time ray tracing implementation in CryEngine.

AMD RX Vega 56 Ran at 30 FPS on 1080p In Crytek Real-Time Ray Tracing Neon Noir Demo, GPUs With Dedicated Hardware (NVIDIA RTX) & Modern APIs Can Deliver Better Performance

May 8, 2019, 9:14am UTC
https://wccftech.com/crytek-neon-noir-ray-tracing-demo-amd-rx-vega-56-30fps-1080p-nvidia-rtx-boost/ > In a recent blog post on the Cryengine website, Crytek has confirmed some additional details of their real-time ray tracing demo known as Neon Noir. The Neon Noir demo was unveiled back in March and allowed real-time ray tracing to be rendered on most mainstream, contemporary AMD and NVIDIA GPUs. > According to Crytek, the creators of CryEngine, the Neon Noir demo can run on any modern GPU from AMD and NVIDIA. This was proved in an early demonstration where a Radeon RX Vega 56 graphics card from AMD was used to run real-time ray tracing effects. Back when we saw the first demo, there wasn’t any word of how modern GPUs would perform but today, Crytek has shared more information about the real-time ray tracing implementation in CryEngine.