Genshin Impact: the video game that's slowly taking over the world

Genshin Impact: the video game that's slowly taking over the world

3 years ago
Anonymous $RGO3jP_V_c

https://www.theguardian.com/games/2020/oct/22/genshin-impact-video-game-slowly-taking-over-the-world

It is a gorgeous, engaging, free-to-play, open-world role-playing game … but at what cost?

Genshin Impact seems to have come from nowhere. A month ago nobody knew what it was; now ads for it are plastered all over the New York subway and it’s the talk of gaming Twitter. It has raked in more than $100m (£75m) in its first two weeks, placing it among the Chinese games industry’s most successful forays into the global scene. That’s because it’s a pretty good game that looks, sounds and feels expensive, but is available for free – at least at face value.

Genshin Impact: the video game that's slowly taking over the world

Oct 22, 2020, 10:35am UTC
https://www.theguardian.com/games/2020/oct/22/genshin-impact-video-game-slowly-taking-over-the-world > It is a gorgeous, engaging, free-to-play, open-world role-playing game … but at what cost? > Genshin Impact seems to have come from nowhere. A month ago nobody knew what it was; now ads for it are plastered all over the New York subway and it’s the talk of gaming Twitter. It has raked in more than $100m (£75m) in its first two weeks, placing it among the Chinese games industry’s most successful forays into the global scene. That’s because it’s a pretty good game that looks, sounds and feels expensive, but is available for free – at least at face value.