Pokemon Let's Go on Switch feels like Pokemon 101
https://www.cnet.com/news/pokemon-lets-go-feels-like-pokemon-101/
That being said, I ended up being sucked in and finding myself oddly compelled to keep collecting.
Sort of, not exactly. Running into wild Pokemon now leads to an opportunity to catch, not battle. Catching involves a throwing motion on the Joy-Con, or pressing a button, but it's reminiscent of the Pokemon Go app. Caught Pokemon earn experience points. Run-ins with trainers and others along the way are how Pokemon battles happen now. But the map-based game and RPG-style story are still more similar to older "full" Pokemon games.
Pokemon Let's Go on Switch feels like Pokemon 101
Nov 13, 2018, 3:14pm UTC
https://www.cnet.com/news/pokemon-lets-go-feels-like-pokemon-101/
> That being said, I ended up being sucked in and finding myself oddly compelled to keep collecting.
> Sort of, not exactly. Running into wild Pokemon now leads to an opportunity to catch, not battle. Catching involves a throwing motion on the Joy-Con, or pressing a button, but it's reminiscent of the Pokemon Go app. Caught Pokemon earn experience points. Run-ins with trainers and others along the way are how Pokemon battles happen now. But the map-based game and RPG-style story are still more similar to older "full" Pokemon games.