Red Dead Redemption 2 review – gripping western is a near miracle

Red Dead Redemption 2 review – gripping western is a near miracle

6 years ago
Anonymous $oIHRkISgaL

https://www.theguardian.com/games/2018/oct/25/red-dead-redemption-2-review-western-playstation-xbox-rockstar

PlayStation 4, Xbox One; Rockstar GamesTotal immersion in an astonishingly lifelike world – whether you’re outgunning rivals or skinning animals – makes this outlaw adventure a landmark game

Anybody coming to Red Dead Redemption 2 expecting Grand Theft Auto with horses will be rather baffled by this slow-paced, sumptuous, character-driven Old West historical drama, in which you spend probably 60% of your time simply riding around the American wilderness. There’s action too, in the form of shootouts, train robberies and frequent thrilling escapes on horseback, but these flashes of excitement punctuate a game that is largely about just being somewhere; about hunting, fishing and having long conversations on cross-country rides or around a campfire. In a mad fit of indulgence, Rockstar Games – the creators of Grand Theft Auto and one of the most successful game developers in the world – appears to have spent seven years and hundreds of millions creating the video game equivalent of Deadwood.

Red Dead Redemption 2 review – gripping western is a near miracle

Oct 25, 2018, 2:47pm UTC
https://www.theguardian.com/games/2018/oct/25/red-dead-redemption-2-review-western-playstation-xbox-rockstar > PlayStation 4, Xbox One; Rockstar GamesTotal immersion in an astonishingly lifelike world – whether you’re outgunning rivals or skinning animals – makes this outlaw adventure a landmark game > Anybody coming to Red Dead Redemption 2 expecting Grand Theft Auto with horses will be rather baffled by this slow-paced, sumptuous, character-driven Old West historical drama, in which you spend probably 60% of your time simply riding around the American wilderness. There’s action too, in the form of shootouts, train robberies and frequent thrilling escapes on horseback, but these flashes of excitement punctuate a game that is largely about just being somewhere; about hunting, fishing and having long conversations on cross-country rides or around a campfire. In a mad fit of indulgence, Rockstar Games – the creators of Grand Theft Auto and one of the most successful game developers in the world – appears to have spent seven years and hundreds of millions creating the video game equivalent of Deadwood.