We Brought Our Election Simulation Game To Chicago... And Learned The Chicago Way

We Brought Our Election Simulation Game To Chicago... And Learned The Chicago Way

6 years ago
Anonymous $ZPWJA6-QD2

https://www.techdirt.com/articles/20181025/18035840915/we-brought-our-election-simulation-game-to-chicago-learned-chicago-way.shtml

You may recall that, back in June, I wrote about a bizarre situation in which an election simulation game, that I helped co-design, called "Machine Learning President," somehow had some of the rules sheets leaked to Rebekah Mercer, from which they were leaked once again to Jane Mayer at the New Yorker, who wrote up an article there, not knowing the provenance of the game. This caused many, many people to assume that the Mercers had somehow made up this game to "relive" the success of the 2016 election. This resulted in a ton of angry headlines and tweets -- including the host of NPR's comedic news-based "game show" Wait Wait Don't Tell Me, Peter Sagal, who alerted his friend, Cards Against Humanity designer, Max Temkin, who tweeted angrily about the game.

The next day, when I wrote up my post explaining what the game really was about -- we had a lot of people reach out to ask if they, too, could play the game. Unfortunately, it's a ton of work to put on, and the crew who designed the game -- lead by Berit Anderson and Brett Horvath from Scout.ai and Guardians.ai, who initially conceived of the game, along with Randy Lubin (who is our partner in our CIA game project), and science fiction writer, Eliot Peper -- are all super busy. However, by far the most aggressive in getting us to play the game were Max Temkin and Peter Sagal.