Red Dead Redemption 2: three hours with the most anticipated game of the year

Red Dead Redemption 2: three hours with the most anticipated game of the year

6 years ago
Anonymous $oIHRkISgaL

https://www.theguardian.com/games/2018/oct/10/red-dead-redemption-2-wild-west-adventure-realism-preview

Rockstar Games’ upcoming wild west adventure is a step forward for virtual world realism – and a reminder that cowboys, too, had to face up to modernity

Left to my own devices with Red Dead Redemption 2 for a few hours, I was expecting to see sweeping open plains interrupted by mesas, dusty frontier towns with swing-door saloons and wary inhabitants, and a gang of crusty outlaws sharing stories around a campfire then riding through the woods on their way to a shootout. This astounding virtual wild west models itself on the classic Hollywood image of that time, the same fantasy as depicted in Westworld. What I wasn’t expecting in my brief preview was a city, Saint Denis, modelled on turn-of-the-century New Orleans.

Red Dead Redemption 2: three hours with the most anticipated game of the year

Oct 10, 2018, 4:30pm UTC
https://www.theguardian.com/games/2018/oct/10/red-dead-redemption-2-wild-west-adventure-realism-preview > Rockstar Games’ upcoming wild west adventure is a step forward for virtual world realism – and a reminder that cowboys, too, had to face up to modernity > Left to my own devices with Red Dead Redemption 2 for a few hours, I was expecting to see sweeping open plains interrupted by mesas, dusty frontier towns with swing-door saloons and wary inhabitants, and a gang of crusty outlaws sharing stories around a campfire then riding through the woods on their way to a shootout. This astounding virtual wild west models itself on the classic Hollywood image of that time, the same fantasy as depicted in Westworld. What I wasn’t expecting in my brief preview was a city, Saint Denis, modelled on turn-of-the-century New Orleans.