I Played Three Hours of ‘Fallout 76’ and I Can’t Stop Thinking About Its Story

I Played Three Hours of ‘Fallout 76’ and I Can’t Stop Thinking About Its Story

6 years ago
Anonymous $oIHRkISgaL

https://motherboard.vice.com/en_us/article/43ebqb/i-played-three-hours-of-fallout-76-and-i-cant-stop-thinking-about-its-story

Last week, I played Fallout 76 for three hours and I am excited to play more. In three hours, I died in a nuke-dragon attack, walked through a field of irradiated corpses frozen in time like the victims of Pompeii, fought the scorched (a new kind of feral ghoul) in an abandoned waterpark, snuck through a cranberry bog full of grotesque high level mutants, and for the first time in the series, shot other human players at a fancy hotel protected by angry robots.

It was all a fun and it all felt like a Fallout game that happened to contain other human players. But the biggest reason I’m excited to play Fallout 76 again is its story.

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