First NVIDIA GeForce RTX 2080 Ti and RTX 2080 DirectX Simple Ray Tracing Benchmarks

First NVIDIA GeForce RTX 2080 Ti and RTX 2080 DirectX Simple Ray Tracing Benchmarks

6 years ago
Anonymous $oIHRkISgaL

https://wccftech.com/first-nvidia-rtx-2080-ti-2080-dxr-raytracing-benchmark/

The first “independent” benchmarks of NVIDIA’s RTX technology are here. They aren’t much right now but there is enough basic functionality here to begin validating some of the claims NVIDIA made. DirectX recently rolled out a few workable demos with basic raytracing enabled via the DXR functionality of Direct3D 12. With the Windows 1809 update – they are now compiling – and we did just that and ran some initial benchmarks to see how the RTX family performs.

Let’s start with the bread and butter of any benchmark first: the system specifications. The tests were conducted at a system running an i5 8600k at 5GHz with an EVGA Z370 Classified K motherboard. 16GB of Geil EVO X DDR4 3200 was being used and of course the NVIDIA GeForce RTX Founders Editions.

First NVIDIA GeForce RTX 2080 Ti and RTX 2080 DirectX Simple Ray Tracing Benchmarks

Oct 5, 2018, 2:50pm UTC
https://wccftech.com/first-nvidia-rtx-2080-ti-2080-dxr-raytracing-benchmark/ > The first “independent” benchmarks of NVIDIA’s RTX technology are here. They aren’t much right now but there is enough basic functionality here to begin validating some of the claims NVIDIA made. DirectX recently rolled out a few workable demos with basic raytracing enabled via the DXR functionality of Direct3D 12. With the Windows 1809 update – they are now compiling – and we did just that and ran some initial benchmarks to see how the RTX family performs. > Let’s start with the bread and butter of any benchmark first: the system specifications. The tests were conducted at a system running an i5 8600k at 5GHz with an EVGA Z370 Classified K motherboard. 16GB of Geil EVO X DDR4 3200 was being used and of course the NVIDIA GeForce RTX Founders Editions.