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Shadow of the Tomb Raider review – makes Lara Croft look boring

Shadow of the Tomb Raider review – makes Lara Croft look boring

6 years ago
Anonymous $oIHRkISgaL

https://www.theguardian.com/games/2018/sep/10/shadow-of-the-tomb-raider-review-lara-croft

PlayStation 4, Xbox One, PC; Eidos Montréal/Square-EnixThis game revels in its own beauty, but the plot collapses under the slightest scrutiny

There are two things I’ve always loved about Tomb Raider in all its incarnations over the years: beautiful, exciting and dangerous places to explore, and Lara Croft herself. Shadow of the Tomb Raider nails the former, with sumptuous South American locations to climb, dive and rappel around, ranging from ancient Inca cities and missionary crypts to modern-day Peruvian jungles and towns. But it does Lara a disservice, turning her into a deadly mud-camouflaged jungle warrior without much interesting to say, pushed along by a plot that’s more concerned with prophecies and supernatural artefacts than with its main character. It is so silly that you can’t explain it without sounding ridiculous: Lara is chasing a secret militia organisation across the south American continent to prevent them from stealing a silver box and bringing about the end of the world.

Shadow of the Tomb Raider review – makes Lara Croft look boring

Sep 10, 2018, 1:17pm UTC
https://www.theguardian.com/games/2018/sep/10/shadow-of-the-tomb-raider-review-lara-croft > PlayStation 4, Xbox One, PC; Eidos Montréal/Square-EnixThis game revels in its own beauty, but the plot collapses under the slightest scrutiny > There are two things I’ve always loved about Tomb Raider in all its incarnations over the years: beautiful, exciting and dangerous places to explore, and Lara Croft herself. Shadow of the Tomb Raider nails the former, with sumptuous South American locations to climb, dive and rappel around, ranging from ancient Inca cities and missionary crypts to modern-day Peruvian jungles and towns. But it does Lara a disservice, turning her into a deadly mud-camouflaged jungle warrior without much interesting to say, pushed along by a plot that’s more concerned with prophecies and supernatural artefacts than with its main character. It is so silly that you can’t explain it without sounding ridiculous: Lara is chasing a secret militia organisation across the south American continent to prevent them from stealing a silver box and bringing about the end of the world.