Metro: Exodus hands-on: walking the wasteland with the 4A Games devs

Metro: Exodus hands-on: walking the wasteland with the 4A Games devs

6 years ago
Anonymous $oIHRkISgaL

https://www.techradar.com/news/metro-exodus-hands-on-walking-the-wasteland-with-the-4a-games-devs

Metro 2033 and the 2013 sequel Last Light are masterclasses in atmospheric storytelling. The claustrophobic struggle of protagonist Artyom through the underground metro tunnels of post-nuclear Moscow is as uncomfortable as it is gripping, and adds to the chilling beauty of the Metro games.

How, then, will developers 4A games capture this unnerving edge given the latest title in the series, Metro Exodus, is leaving behind the Moscow underground for year-long journey through countryside of the Russian Federation. We managed to get our gnarled, mutated teeth into the Gamescom demo, and spoke to 4A Games executive producer Jon Bloch and Deep Silver head of global brand management Huw Beynon to find out more.

Metro: Exodus hands-on: walking the wasteland with the 4A Games devs

Aug 23, 2018, 12:17pm UTC
https://www.techradar.com/news/metro-exodus-hands-on-walking-the-wasteland-with-the-4a-games-devs > Metro 2033 and the 2013 sequel Last Light are masterclasses in atmospheric storytelling. The claustrophobic struggle of protagonist Artyom through the underground metro tunnels of post-nuclear Moscow is as uncomfortable as it is gripping, and adds to the chilling beauty of the Metro games. > How, then, will developers 4A games capture this unnerving edge given the latest title in the series, Metro Exodus, is leaving behind the Moscow underground for year-long journey through countryside of the Russian Federation. We managed to get our gnarled, mutated teeth into the Gamescom demo, and spoke to 4A Games executive producer Jon Bloch and Deep Silver head of global brand management Huw Beynon to find out more.