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Monster Hunter: World PC GPU Performance And Ryzen Core Scaling

Monster Hunter: World PC GPU Performance And Ryzen Core Scaling

6 years ago
Anonymous $oIHRkISgaL

https://wccftech.com/monster-hunter-world-pc-gpu-performance-and-ryzen-core-scaling/

It has been a long time coming, but Monster Hunter: World is finally available on the PC.  And thanks to Denuvo it has taken me just as long to get this performance article together as I was forced into a 24 hour waiting period from too many hardware configuration changes.  As explained by CAPCOM in an earlier article, they went with the aged MT Framework engine rather than employing the newer RE Engine like Resident Evil 7 uses.  This meant they were able to keep in house control of the game engine without relying on outside sources, or so they claim.  But we are not here to discuss and debate the reasoning behind the game engine, we want to see how it performs so let’s jump into it.

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