Nintendo's weirdest Wario game isn't as weird as everything else in 2018
https://www.cnet.com/news/nintendos-weirdest-wario-game-isnt-as-weird-as-everything-else-in-2018/
I looked through my own Twitter history and realized my use of the word "weird" has expanded significantly over the last two years. These are exceedingly weird times.
I remember playing WarioWare on a Game Boy Advance a long time ago and marveling how strange it was. The game's fast-paced minigames have always felt like a demented riff on Nintendo's classic Game & Watch handhelds, a series of one-game black-and-white LCD game toys that preceded the Game Boy and were my summer camp companions for years. Those games were all about surviving as long as you could: faster, harder, repeat and die. Or, maybe, it's like Game & Watch meets Bop-It!.
Nintendo's weirdest Wario game isn't as weird as everything else in 2018
Aug 3, 2018, 12:33pm UTC
https://www.cnet.com/news/nintendos-weirdest-wario-game-isnt-as-weird-as-everything-else-in-2018/
> I looked through my own Twitter history and realized my use of the word "weird" has expanded significantly over the last two years. These are exceedingly weird times.
> I remember playing WarioWare on a Game Boy Advance a long time ago and marveling how strange it was. The game's fast-paced minigames have always felt like a demented riff on Nintendo's classic Game & Watch handhelds, a series of one-game black-and-white LCD game toys that preceded the Game Boy and were my summer camp companions for years. Those games were all about surviving as long as you could: faster, harder, repeat and die. Or, maybe, it's like Game & Watch meets Bop-It!.