Assassin’s Creed Odyssey preview: Unleash your inner Spartan

Assassin’s Creed Odyssey preview: Unleash your inner Spartan

6 years ago
Anonymous $roN-uuAfLt

https://finance.yahoo.com/news/assassins-creed-odyssey-preview-unleash-inner-spartan-213608650.html

“Assassin’s Creed” games have always followed a linear narrative. Basically, the story would always proceed without your having any input beyond finding and completing quests. For “Odyssey,” though, Ubisoft is going a different direction by introducing a branching narrative." data-reactid="19">“Assassin’s Creed” games have always followed a linear narrative. Basically, the story would always proceed without your having any input beyond finding and completing quests. For “Odyssey,” though, Ubisoft is going a different direction by introducing a branching narrative.

You’ve seen this is games like the “Elder Scrolls” series and most serious role-playing games. Instead of just following along with the story in the passenger seat, you’ll be able to choose how Alexios or Kassandra respond to situations and other characters by selecting one of multiple narrative choices." data-reactid="20">You’ve seen this is games like the “Elder Scrolls” series and most serious role-playing games. Instead of just following along with the story in the passenger seat, you’ll be able to choose how Alexios or Kassandra respond to situations and other characters by selecting one of multiple narrative choices.

Assassin’s Creed Odyssey preview: Unleash your inner Spartan

Jun 11, 2018, 11:00pm UTC
https://finance.yahoo.com/news/assassins-creed-odyssey-preview-unleash-inner-spartan-213608650.html > “Assassin’s Creed” games have always followed a linear narrative. Basically, the story would always proceed without your having any input beyond finding and completing quests. For “Odyssey,” though, Ubisoft is going a different direction by introducing a branching narrative." data-reactid="19">“Assassin’s Creed” games have always followed a linear narrative. Basically, the story would always proceed without your having any input beyond finding and completing quests. For “Odyssey,” though, Ubisoft is going a different direction by introducing a branching narrative. > You’ve seen this is games like the “Elder Scrolls” series and most serious role-playing games. Instead of just following along with the story in the passenger seat, you’ll be able to choose how Alexios or Kassandra respond to situations and other characters by selecting one of multiple narrative choices." data-reactid="20">You’ve seen this is games like the “Elder Scrolls” series and most serious role-playing games. Instead of just following along with the story in the passenger seat, you’ll be able to choose how Alexios or Kassandra respond to situations and other characters by selecting one of multiple narrative choices.