NVIDIA Enables DXR Real-Time Ray Tracing Support on GeForce 10 and GeForce 16 Series, GeForce GTX 1060 and Above – Drivers Available in April

NVIDIA Enables DXR Real-Time Ray Tracing Support on GeForce 10 and GeForce 16 Series, GeForce GTX 1060 and Above – Drivers Available in April

5 years ago
Anonymous $Dftgs0JzgE

https://wccftech.com/nvidia-enables-dxr-raytracing-support-non-rtx-geforce-pascal-turing-gpus/

NVIDIA has just announced that they will be enabling Microsoft DXR real-time raytracing support on their Pascal based GeForce 10 series graphics cards. The announcement comes straight from Jensen Huang during his GTC19 keynote who has stated that they want to enable the wider GPU market to utilize the new API and the gorgeous raytracing capabilities that it brings to gamers in AAA titles.

At CES 2019, NVIDIA enabled VESA Adaptive-Sync technology available across all GeForce cards on non-G-Sync panels. This announcement was pleasantly received by the gaming community who now had the option to choose from a wide variety of monitors and those running a Freesync panel would now get smooth, tear-free gaming with a compatible GeForce graphics cards.