EA explains why Battlefront 2 didn’t focus on cosmetics in loot boxes

EA explains why Battlefront 2 didn’t focus on cosmetics in loot boxes

7 years ago
Anonymous $ZOEEBQ1zf0

https://www.polygon.com/2017/11/28/16711474/star-wars-battlefront-2-cosmetics-loot-boxes-lucasfilm-canon

Electronic Arts’ confusing and controversial in-game economy for Star Wars Battlefront 2 was so unpopular with fans of the franchise, the publisher was forced to rip out in-game purchases from the game just hours before it officially launched. So why did EA and DICE opt for a complex economy of credits, crystals, Craft Parts and Star Cards instead of, say, cosmetic skins for its heroes? In part, it seems, it was due to concerns with violating the Star Wars canon.

Cosmetic items have proved popular in games like Overwatch, League of Legends, Team Fortress 2 and Call of Duty, and with a wide variety of costumes available to Star Wars’ heroes and villains, treating the heroes of Battlefront 2 more like Kenner action figures seems like a logical monetization solution for EA.