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Housemarque’s Harry Krueger: AAA Game Cuts All “Unnecessary Fat,” Remasters a Possibility

Housemarque’s Harry Krueger: AAA Game Cuts All “Unnecessary Fat,” Remasters a Possibility

5 years ago
Anonymous $6AJGTL-6_8

https://wccftech.com/housemarque-karry-krueger-interview-aaa-game-cuts-fat/

Housemarque is at a bit of a crossroads. The Finnish developer has spent over a decade focused on hardcore arcade-style shooters like Super Stardust, Resogun, and Nex Machina, but all that came to an end recently when the studio’s CEO Ilari Kuittinen dramatically declared “Arcade is Dead” in a letter to fans. Housemarque is now pursuing new opportunities, including the battle royale game Stormdivers and an unnamed AAA title, but it feels like the company isn’t entirely confident in its new direction. Kuittinen himself has cast some doubt on whether Stormdivers will be successful.

Earlier this month at the Reboot Develop Red conference in Banff, Alberta, Housemarque game director Harry Krueger provided a fascinating yet somewhat bittersweet post-mortem on the creation of Nex Machina. Shortly afterward, I sat down with him talk about the making of that game, what we can expect from Housemarque’s AAA title (which Krueger is directing), whether Arcade truly is dead, and more…