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VR Is a ‘High Priority’ for Microsoft Flight Simulator; Game Is Very Scalable, Supports Ray Tracing

VR Is a ‘High Priority’ for Microsoft Flight Simulator; Game Is Very Scalable, Supports Ray Tracing

5 years ago
Anonymous $6AJGTL-6_8

https://wccftech.com/vr-is-a-high-priority-for-microsoft-flight-simulator-game-is-very-scalable-supports-ray-tracing/

Microsoft Flight Simulator is coming back next year. The first major installment in the flight simulation franchise since 2006's Flight Simulator X, the game was announced at E3 2019 during the Xbox conference.

Perhaps even more surprising was to find out that Asobo Studio, the French team known for the surprise hit A Plague Tale: Innocence, is developing it. To say that Microsoft Flight Simulator is a completely different type of game would be an understatement, though Asobo does have experience working with Microsoft on titles like Disneyland Adventures (the remaster), Zoo Tycoon: Ultimate Animal Collection, Kinect Rush: A Disney-Pixar Adventure, and even ReCore as a support studio for Armature and Comcept. Perhaps more interesting for the upcoming Microsoft Flight Simulator release is their work on HoloLens experiences such as Fragments and Conker. Does that mean?