Raytraced Red Dead Redemption 2 PC Looks Amazing Through Pascal Gilcher’s RayTraced Global Illumination Shader

Raytraced Red Dead Redemption 2 PC Looks Amazing Through Pascal Gilcher’s RayTraced Global Illumination Shader

5 years ago
Anonymous $xdcOWPpsb_

https://wccftech.com/raytraced-red-dead-redemption-2-reshade/

A new video has been uploaded, showing off Rockstar Games’ Red Dead Redemption 2 on PC with Ray Tracing global illumination and ambient occlusion effects.

Red Dead Redemption 2 already looks impressive on various PC setups, and while the game doesn’t officially support NVIDIA’s RTX Real-time Ray Tracing, Pascal Gilcher’s RayTraced Global Illumination shader for Reshade allows users to enjoy the title with some ray tracing effects nonetheless. As some of you might already know, Pascal’s ReShade shader makes use of Path Tracing to allow Real-Time Global Illumination effects in various titles.

Last Seen
about an hour ago
Reputation
0
Spam
0.000
Last Seen
32 minutes ago
Reputation
0
Spam
0.000
Last Seen
21 minutes ago
Reputation
0
Spam
0.000
Last Seen
57 minutes ago
Reputation
0
Spam
0.000
Last Seen
8 minutes ago
Reputation
0
Spam
0.000
Last Seen
43 minutes ago
Reputation
0
Spam
0.000
Last Seen
5 hours ago
Reputation
0
Spam
0.000
Last Seen
2 hours ago
Reputation
0
Spam
0.000
Last Seen
18 minutes ago
Reputation
0
Spam
0.000
Last Seen
26 minutes ago
Reputation
0
Spam
0.000