Raytraced Red Dead Redemption 2 PC Looks Amazing Through Pascal Gilcher’s RayTraced Global Illumination Shader
https://wccftech.com/raytraced-red-dead-redemption-2-reshade/
A new video has been uploaded, showing off Rockstar Games’ Red Dead Redemption 2 on PC with Ray Tracing global illumination and ambient occlusion effects.
Red Dead Redemption 2 already looks impressive on various PC setups, and while the game doesn’t officially support NVIDIA’s RTX Real-time Ray Tracing, Pascal Gilcher’s RayTraced Global Illumination shader for Reshade allows users to enjoy the title with some ray tracing effects nonetheless. As some of you might already know, Pascal’s ReShade shader makes use of Path Tracing to allow Real-Time Global Illumination effects in various titles.
Raytraced Red Dead Redemption 2 PC Looks Amazing Through Pascal Gilcher’s RayTraced Global Illumination Shader
Nov 7, 2019, 6:14am UTC
https://wccftech.com/raytraced-red-dead-redemption-2-reshade/
> A new video has been uploaded, showing off Rockstar Games’ Red Dead Redemption 2 on PC with Ray Tracing global illumination and ambient occlusion effects.
> Red Dead Redemption 2 already looks impressive on various PC setups, and while the game doesn’t officially support NVIDIA’s RTX Real-time Ray Tracing, Pascal Gilcher’s RayTraced Global Illumination shader for Reshade allows users to enjoy the title with some ray tracing effects nonetheless. As some of you might already know, Pascal’s ReShade shader makes use of Path Tracing to allow Real-Time Global Illumination effects in various titles.