Wolfenstein Youngblood Gets First Ray Tracing Footage from Gamescom 2019; NVIDIA Adaptive Shading Explained

Wolfenstein Youngblood Gets First Ray Tracing Footage from Gamescom 2019; NVIDIA Adaptive Shading Explained

5 years ago
Anonymous $4ckUSNo_FL

https://wccftech.com/wolfenstein-youngblood-gets-first-ray-tracing-footage-from-gamescom-2019-nvidia-adaptive-shading-explained/

Wolfenstein Youngblood launched about a month ago to mixed reviews, including Nate’s, who awarded the game a meager six out of ten.

Wolfenstein: Youngblood just never finds the right groove. The game’s needless RPG elements, microtransactions, and sloppy non-linear structure are obvious mistakes, but it also has some surprising basic level design and pacing problems. Wolfenstein: Youngblood can still be good, visceral fun in fits and starts, but overall, the game lacks the maturity of the elder Blazkowicz’ adventures.

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