KeokeN on Next-Gen: We Don’t See Many Differences Between PS5 & XSX; Tempest Will Free CPU Resources
https://wccftech.com/keoken-on-next-gen-we-dont-see-many-differences-between-ps5-tempest-will-free-cpu-resources/
Deliver Us The Moon recently launched on consoles (PlayStation 4 and Xbox One) after debuting on PC, where the game supported raytracing effects for shadows, opaque reflections and transparent reflections as well as NVIDIA's Deep Learning Super Sampling 2.0.
In a recent chat with KeokeN founder and game director Koen Deetman, we asked whether there are any plans to enhance Deliver Us The Moon for the upcoming PlayStation 5 and Xbox Series X next-gen consoles and what are the studio's thoughts on the respective architectures.