CAPCOM Never Even Considered a God of War-style Change for Devil May Cry 5, Says Itsuno
https://wccftech.com/capcom-never-considered-god-of-war/
In an interview with Italian website Everyeye at Gamescom 2018, Hideaki Itsuno, Game Director for Devil May Cry 5 and previously known for his work on Devil May Cry 3/4 as well as Dragon’s Dogma, said that CAPCOM never even considered changing the game into a more narrative-heavy title like Sony Santa Monica did with God of War.
No, we have never thought of such a change. For us, the important thing is to focus on what our fans want. Consider that much of the feedback collected with DmC and Devil May Cry 4 were requests related to the number of environmental puzzles or “platform” phases. Many have asked us to reduce the number, and so we did in Devil May Cry 5.