Sekiro: Shadows Die Twice Behind Closed Doors E3 2018 Demo Impressions
https://wccftech.com/sekiro-shadows-die-twice-impressions/
During last year’s presentation at The Game Awards, a very brief teaser was shown off for a new title developed by From Software. Fans immediately being their usual cycle of wild speculation, ranging from everything from a new Bloodborne (Shadows Die Twice, after all) to resurrecting Kuon, a Kaidan-based survival horror game from the PlayStation 2. Not many people would realize that From Software was actually teasing a new IP: Sekiro: Shadows Die Twice. First shown off during Microsoft’s EA conference on Sunday, From Software is returning to the roots of Japanese folklore with a new IP, surprisingly published by Activision.
Sekiro: Shadows Die Twice is From Software finally escaping from the clutches of Western civilization with a trip halfway across the world, to a new setting in Sengoku-era Japan. As Kitao-san explained during our presentation, Sekiro is “certainly not a history game, per say. (We) created an original world based on that time period. One of the concepts of this game is this mix of violent, bloody world of civil war with the beauty of the nature of Japan. That said, this is a From Software game and it’s an extremely dark world”. When players get to some of Sekiro’s larger than life bosses, such as the wandering monk that’s reminiscent of Kurosawa samurai films with a fight upon an old lacquered wooden bridge with falling Japanese maple leaves to set the thematic tone.