‘Skull and Bones’ to set sail Nov. 8 as a revamped pirate simulator
https://www.siliconvalley.com/2022/07/07/skull-and-bones-sets-sail-nov-8-as-a-revamped-pirate-simulator/
Ubisoft is no stranger when it comes to revamping a project already in development. The “Splinter Cell Conviction” that the publisher initially showed was drastically different from the brilliant final product. It seems as though “Skull and Bones” is following the same path.
The project, which was revealed in 2017, came off as a naval combat title that pit two flotillas against each other. It seemed like “Overwatch” using the gameplay from “Assassin’s Creed IV: Black Flag.” That vision has transformed over the past years and the “Skull and Bones” launching Nov. 8 is far different.
‘Skull and Bones’ to set sail Nov. 8 as a revamped pirate simulator
Jul 7, 2022, 7:53pm UTC
https://www.siliconvalley.com/2022/07/07/skull-and-bones-sets-sail-nov-8-as-a-revamped-pirate-simulator/
> Ubisoft is no stranger when it comes to revamping a project already in development. The “Splinter Cell Conviction” that the publisher initially showed was drastically different from the brilliant final product. It seems as though “Skull and Bones” is following the same path.
> The project, which was revealed in 2017, came off as a naval combat title that pit two flotillas against each other. It seemed like “Overwatch” using the gameplay from “Assassin’s Creed IV: Black Flag.” That vision has transformed over the past years and the “Skull and Bones” launching Nov. 8 is far different.