Skydance Interactive’s ‘Walking Dead: Saints & Sinners’ hits big milestone

Skydance Interactive’s ‘Walking Dead: Saints & Sinners’ hits big milestone

3 years ago
Anonymous $K6XgmDN5_o

https://www.siliconvalley.com/2021/01/25/skydance-interactives-walking-dead-saints-sinners-hits-big-milestone/

Skydance Interactive has found real-world success in virtual reality. The company announced that “The Walking Dead: Saints & Sinners” game has made $29 million on all platforms since its launch a year ago.

I previewed the VR experience and came away impressed at how it brought players into the zombie world and had a riveting story that takes place in New Orleans. The 15-plus-hour experience garnered praise from critics and was nominated for “Best VR/AR Game” at The Game Awards 2020. It ultimately lost to “Half-Life: Alyx.”

Skydance Interactive’s ‘Walking Dead: Saints & Sinners’ hits big milestone

Jan 25, 2021, 6:42pm UTC
https://www.siliconvalley.com/2021/01/25/skydance-interactives-walking-dead-saints-sinners-hits-big-milestone/ > Skydance Interactive has found real-world success in virtual reality. The company announced that “The Walking Dead: Saints & Sinners” game has made $29 million on all platforms since its launch a year ago. > I previewed the VR experience and came away impressed at how it brought players into the zombie world and had a riveting story that takes place in New Orleans. The 15-plus-hour experience garnered praise from critics and was nominated for “Best VR/AR Game” at The Game Awards 2020. It ultimately lost to “Half-Life: Alyx.”