Scientists use a photonic quantum simulator to make virtual movies of molecules vibrating

Scientists use a photonic quantum simulator to make virtual movies of molecules vibrating

6 years ago
Anonymous $CLwNLde341

https://phys.org/news/2018-05-scientists-photonic-quantum-simulator-virtual.html

These findings are the result of a collaboration between researchers at the University of Bristol, MIT, IUPUI, Nokia Bell Labs, and NTT. As well as paving the way for more efficient pharmaceutical developments, the research could prompt new methods of molecular modelling for industrial chemists.

When lasers were invented in the 1960s, experimental chemists had the idea of using them to break apart molecules. However, the vibrations within molecules rapidly redistribute the laser energy before the intended molecular bond is broken. Controlling the behaviour of molecules requires an understanding of how they vibrate at the quantum level. But modelling these dynamics requires massive computational power, beyond what we can expect from coming generations of supercomputers.

Scientists use a photonic quantum simulator to make virtual movies of molecules vibrating

May 30, 2018, 7:05pm UTC
https://phys.org/news/2018-05-scientists-photonic-quantum-simulator-virtual.html > These findings are the result of a collaboration between researchers at the University of Bristol, MIT, IUPUI, Nokia Bell Labs, and NTT. As well as paving the way for more efficient pharmaceutical developments, the research could prompt new methods of molecular modelling for industrial chemists. > When lasers were invented in the 1960s, experimental chemists had the idea of using them to break apart molecules. However, the vibrations within molecules rapidly redistribute the laser energy before the intended molecular bond is broken. Controlling the behaviour of molecules requires an understanding of how they vibrate at the quantum level. But modelling these dynamics requires massive computational power, beyond what we can expect from coming generations of supercomputers.