Confessions of an Unreal Engine 4 Engineering Firefighter - A.K.A. How to Save 15% or More on Your Engineering Budget
https://allarsblog.com/2018/03/16/confessions-of-an-unreal-engine-4-engineering-firefighter/
I have been working professionally with Unreal Engine for over 9 years. During this time, I have acquired many specializations and have fulfilled various roles in game development: from grunt engineering, to managing large engineering teams for games, or even consulting investors for game teams.
Lately I have been working for myself, but occasionally I will offer an emergency white-label “firefighting” service to my word-of-mouth clients. It is hard to describe what this service entails exactly, but it is a lot like having an emergency plumber. You really do not want to be in a situation that requires calling for one.
Confessions of an Unreal Engine 4 Engineering Firefighter - A.K.A. How to Save 15% or More on Your Engineering Budget
Apr 7, 2018, 4:03pm UTC
https://allarsblog.com/2018/03/16/confessions-of-an-unreal-engine-4-engineering-firefighter/
>I have been working professionally with Unreal Engine for over 9 years. During this time, I have acquired many specializations and have fulfilled various roles in game development: from grunt engineering, to managing large engineering teams for games, or even consulting investors for game teams.
>Lately I have been working for myself, but occasionally I will offer an emergency white-label “firefighting” service to my word-of-mouth clients. It is hard to describe what this service entails exactly, but it is a lot like having an emergency plumber. You really do not want to be in a situation that requires calling for one.