How to make a simple physics-based cannon in Unity/C#

How to make a simple physics-based cannon in Unity/C#

3 years ago
Anonymous $np3LcwuhSi
Last Seen
9 hours ago
Reputation
0
Spam
0.000
Last Seen
15 minutes ago
Reputation
0
Spam
0.000
Last Seen
37 minutes ago
Reputation
0
Spam
0.000
Last Seen
about an hour ago
Reputation
0
Spam
0.000
Last Seen
56 minutes ago
Reputation
0
Spam
0.000