Novel method turns any 3D object into a cubic style
https://www.sciencedaily.com/releases/2019/10/191021114918.htm
Computer scientists from the University of Toronto have developed a computational method to quantify an abstract cubic style. Additionally, their method also enables users to create new shapes that resemble the input shape and exhibit the cubic style. The researchers, Hsueh-Ti Derek Liu and Alec Jacobson of University of Toronto, are set to present their work at ACM SIGGRAPH Asia, held Nov. 17 to 20 in Brisbane, Australia.
"Cubic stylization teaches a computer 'how cubic a 3D shape is', and with this knowledge in hand, the computer is able to manipulate the appearance of a 3D object to increase the 'cubeness' of the shape," explains Liu, senior coauthor of the work and PhD student in the Dynamic Graphics Project lab at University of Toronto. "Our tool would make it easier for modelers to accurately recreate any input shape into a cubic style."