David Cage: With Detroit We Wanted To Tell The Story Through Interactions Rather Than Cutscenes
https://wccftech.com/david-cage-detroit-wanted-tell-story/
Speaking to French website Le Nouvel Observateur, Quantic Dream Founder David Cage talked about the studio’s goal to respect videogame conventions in Detroit: Become Human by telling the story entirely through interactions rather than cutscenes.
Yes, we wanted to do something that perhaps respects the conventions of video games. We tried above all to tell this story through the interactions and never through the cutscenes. It’s easy to tell a story through cutscenes, but you do not buy a game to watch a movie. We buy it to live a story.
David Cage: With Detroit We Wanted To Tell The Story Through Interactions Rather Than Cutscenes
May 29, 2018, 7:34pm UTC
https://wccftech.com/david-cage-detroit-wanted-tell-story/
> Speaking to French website Le Nouvel Observateur, Quantic Dream Founder David Cage talked about the studio’s goal to respect videogame conventions in Detroit: Become Human by telling the story entirely through interactions rather than cutscenes.
> Yes, we wanted to do something that perhaps respects the conventions of video games. We tried above all to tell this story through the interactions and never through the cutscenes. It’s easy to tell a story through cutscenes, but you do not buy a game to watch a movie. We buy it to live a story.