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We Happy Few’s story of psychedelic ’60s Britain is a trip

We Happy Few’s story of psychedelic ’60s Britain is a trip

6 years ago
Anonymous $CLwNLde341

https://www.polygon.com/2018/5/29/17404934/we-happy-few-impressions-release-ps4-xbox-one

When We Happy Few leaves its extended early access period and officially launches this summer, it will include roughly 20 hours’ worth of story spread across three playable characters as they explore an alternate-history, 1960s-era England. The narrative nature of We Happy Few is a major departure from the game’s origins, when developer Compulsion Games was styling it as a roguelike survival adventure.

Fortunately, Compulsion’s mid-development change to We Happy Few seems to have paid off. The 90 minutes that I played of it shows great promise. It’s more than just a game with a sense of style somewhere in the vicinity of BioShock and Dishonored, spiced up with British mod flair — it’s an intriguing, dystopian world that feels fascinatingly retro.

We Happy Few’s story of psychedelic ’60s Britain is a trip

May 29, 2018, 4:36pm UTC
https://www.polygon.com/2018/5/29/17404934/we-happy-few-impressions-release-ps4-xbox-one > When We Happy Few leaves its extended early access period and officially launches this summer, it will include roughly 20 hours’ worth of story spread across three playable characters as they explore an alternate-history, 1960s-era England. The narrative nature of We Happy Few is a major departure from the game’s origins, when developer Compulsion Games was styling it as a roguelike survival adventure. > Fortunately, Compulsion’s mid-development change to We Happy Few seems to have paid off. The 90 minutes that I played of it shows great promise. It’s more than just a game with a sense of style somewhere in the vicinity of BioShock and Dishonored, spiced up with British mod flair — it’s an intriguing, dystopian world that feels fascinatingly retro.