Dark Souls Remastered PC requirements: 60 fps on any hardware

Dark Souls Remastered PC requirements: 60 fps on any hardware

6 years ago
Anonymous $CLwNLde341

https://www.pcgamer.com/dark-souls-remastered-pc-requirements-60-fps-on-any-hardware/

Dark Souls has a well-deserved reputation for being punishingly difficult, but also for rewarding you with a sense of accomplishment. Finally, after six years, Dark Souls Remastered gives us a properly working PC port that doesn't rely on mods to look, control, and run how it should.

The 2012 PC port was so bad that it took modders like Durante (DSfix) and Methanhydrat (DarkSoulsMouseFix, now Dark Souls Input Customizer) to get the game running decently on PC. Dark Souls Remastered fixes the resolution support and keyboard/mouse input, and kicks the frame rate to 60fps—still locked, but at least it's not 30fps by default. Textures are also improved, and the multiplayer support has been updated as well. Here's the quick overview of the critical PC features list.

Dark Souls Remastered PC requirements: 60 fps on any hardware

May 26, 2018, 4:20pm UTC
https://www.pcgamer.com/dark-souls-remastered-pc-requirements-60-fps-on-any-hardware/ > Dark Souls has a well-deserved reputation for being punishingly difficult, but also for rewarding you with a sense of accomplishment. Finally, after six years, Dark Souls Remastered gives us a properly working PC port that doesn't rely on mods to look, control, and run how it should. > The 2012 PC port was so bad that it took modders like Durante (DSfix) and Methanhydrat (DarkSoulsMouseFix, now Dark Souls Input Customizer) to get the game running decently on PC. Dark Souls Remastered fixes the resolution support and keyboard/mouse input, and kicks the frame rate to 60fps—still locked, but at least it's not 30fps by default. Textures are also improved, and the multiplayer support has been updated as well. Here's the quick overview of the critical PC features list.