God of War PS4 Director Explains Why They Changed The Combat And More

God of War PS4 Director Explains Why They Changed The Combat And More

6 years ago
Anonymous $CLwNLde341

https://www.gamespot.com/articles/god-of-war-ps4-director-explains-why-they-changed-/1100-6458259/

Sony's new God of War is finally out now on PlayStation 4. Early reviews came online last week--and critics across the board seemed to love the game. The action-adventure game is a reboot of sorts for Sony's long-running franchise. It mixes things up significantly with major changes to combat and a story that shows a softer side of Kratos who now has a son (and a beard). Ahead of launch, GameSpot spoke with game director Cory Barlog and lead level designer Rob Davis about the new God of War, and they told us about why they changed the combat, the difficulty of making Kratos relatable, and how the game almost didn't have Atreus in it. In a Very Important And Completely Serious Development, we also asked about why Kratos smashes health orbs with his feet instead of picking them up.

Below you can read our full interview with Barlog and Davis. For more on God of War, check out GameSpot's God of War review and our guide detailing 11 tips you should know before starting.