Who needs Left 4 Dead 3 when we have Vermintide 2?

Who needs Left 4 Dead 3 when we have Vermintide 2?

6 years ago
Anonymous $gIi3-PxxKB

https://www.polygon.com/2018/3/14/17115226/vermintide-2-review-left-4-dead

I am intimidated by the word “Warhammer” — maybe you can relate?

I hear “Warhammer” and I picture hundreds of intricate figurines flanking a stack of dog-eared rule books filled with increasingly difficult-to-pronounce names, places and things — like, say, “Vermintide.” So please trust me when I say that the most exclusionary bit of Warhammer: Vermintide 2 is its title. (And maybe the ultra-violence.) The game requires no knowledge whatsoever of its predecessor, its series or its brand. In fact, Vermintide 2’s focus on blunt melee combat makes it a surprisingly forgiving entry in a genre known for twitch reflexes and precision aiming. If ever there were an entry point to Warhammer, this is it. And if you don’t care about learning an ounce about Warhammer, well, you should give Vermintide 2 a shot anyway.

Who needs Left 4 Dead 3 when we have Vermintide 2?

Mar 14, 2018, 6:40pm UTC
https://www.polygon.com/2018/3/14/17115226/vermintide-2-review-left-4-dead >I am intimidated by the word “Warhammer” — maybe you can relate? >I hear “Warhammer” and I picture hundreds of intricate figurines flanking a stack of dog-eared rule books filled with increasingly difficult-to-pronounce names, places and things — like, say, “Vermintide.” So please trust me when I say that the most exclusionary bit of Warhammer: Vermintide 2 is its title. (And maybe the ultra-violence.) The game requires no knowledge whatsoever of its predecessor, its series or its brand. In fact, Vermintide 2’s focus on blunt melee combat makes it a surprisingly forgiving entry in a genre known for twitch reflexes and precision aiming. If ever there were an entry point to Warhammer, this is it. And if you don’t care about learning an ounce about Warhammer, well, you should give Vermintide 2 a shot anyway.