Xbox One Will Get This Visual Feature From PC, Here's What It Does

Xbox One Will Get This Visual Feature From PC, Here's What It Does

6 years ago
Anonymous $gIi3-PxxKB

https://www.gamespot.com/articles/xbox-one-will-get-this-visual-feature-from-pc-here/1100-6457343/

Plenty of news surrounding the Microsoft exclusive Sea of Thieves came out of the most recent Inside Xbox stream, but one of the standout announcements is an upcoming visual feature for the Xbox One family of consoles. Both the Xbox One S and Xbox One X will support AMD FreeSync 2, an advanced adaptive sync technology (seen in many gaming monitors) that eliminates screen tearing. The results is a much smoother experience when it comes to fast-moving images.

For those not familiar, there are some basics that should be laid out. Every display has a refresh rate, which is the frequency at which an image can be refreshed on the screen; it's also the limit on the number of frames you can see per second. The most common refresh rate is 60Hz, although higher-end gaming monitors can go up to 120Hz and 144Hz. However, games commonly have fluctuating framerates and consoles can't always hold the target FPS, whether it be 30 FPS or 60 FPS. When refresh rate and framerate are out of sync, screen tearing occurs; a nasty visual artifact that looks as if the image is being split when moving horizontally.

Xbox One Will Get This Visual Feature From PC, Here's What It Does

Mar 13, 2018, 1:15am UTC
https://www.gamespot.com/articles/xbox-one-will-get-this-visual-feature-from-pc-here/1100-6457343/ >Plenty of news surrounding the Microsoft exclusive Sea of Thieves came out of the most recent Inside Xbox stream, but one of the standout announcements is an upcoming visual feature for the Xbox One family of consoles. Both the Xbox One S and Xbox One X will support AMD FreeSync 2, an advanced adaptive sync technology (seen in many gaming monitors) that eliminates screen tearing. The results is a much smoother experience when it comes to fast-moving images. >For those not familiar, there are some basics that should be laid out. Every display has a refresh rate, which is the frequency at which an image can be refreshed on the screen; it's also the limit on the number of frames you can see per second. The most common refresh rate is 60Hz, although higher-end gaming monitors can go up to 120Hz and 144Hz. However, games commonly have fluctuating framerates and consoles can't always hold the target FPS, whether it be 30 FPS or 60 FPS. When refresh rate and framerate are out of sync, screen tearing occurs; a nasty visual artifact that looks as if the image is being split when moving horizontally.